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1. A Call to All Amarr, A Call to the Crusade! - in Intergalactic Summit [original thread]
Edited by: Tar Magen on 10/05/2007 22:46:50 Brother Typherius, I ask you respectfully to hold fast with your visions until the ascension of our next Emperor. It is true that these are trying times, but our traditions and our faith will guide...
- by Tar Magen - at 2007.05.10 22:47:00
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2. PIE Inc. - Four Years in Space - in Intergalactic Summit [original thread]
Congratulations on four years of admirable service to the Empire.
- by Tar Magen - at 2007.05.05 20:07:00
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3. Suggestion: Amend Hull Repairers and make hull tanking viable - in Ships and Modules [original thread]
I dislike the notion of hull tanking just on principle. By the time your ship is down to hull, enemy fire is presumably ripping through the superstructure. By all rights, you should be losing systems as this happens even if the game doesn't simul...
- by Tar Magen - at 2007.04.26 07:25:00
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4. Post Revelations 1.4.2 Patch Deployment Feedback Thread - in EVE Information Portal [original thread]
In any case, the appearance of the salvage drone operation skill has put a spotlight on the fact that many EVE players would dearly love to have salvage drones. And where is the harm, after all? It wouldn't unbalance the game if they were introdu...
- by Tar Magen - at 2007.04.26 07:17:00
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5. Intaki Union Policy Changes - in Intergalactic Summit [original thread]
Edited by: Tar Magen on 22/04/2007 07:22:32 Originally by: Devilish Ledoux So, let me get this straight. We (Star Fraction) are fighting the enemies (Amarr paramilitaries, CAIN) of your enemy (the Federation). We're also on good terms ...
- by Tar Magen - at 2007.04.22 07:18:00
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6. [JF] Jerusalem Fragment declares Total War upon the Amarr Empire - in Intergalactic Summit [original thread]
Originally by: Nachshon I am surprised at Star Fraction's reaction. I would think that you would try to bring them into your ranks. They seem to have the same ideology. You mean ideology isn't just a pretext for Star Fraction?
- by Tar Magen - at 2007.04.20 00:06:00
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7. Link - in EVE Forum Experiments [original thread]
Bea
- by Tar Magen - at 2007.04.01 13:06:00
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8. Pilot gathering. - in Intergalactic Summit [original thread]
Edited by: Tar Magen on 01/04/2007 09:52:56 Helpdesk. TankCEO.
- by Tar Magen - at 2007.04.01 09:54:00
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9. Remove shields from armour tankers - in Ships and Modules [original thread]
Originally by: Flaming sambuka I want shields completely removed from all armour tanking ships. It makes no sense that a ship that is built around armour tanking would waste resources on shields so lets get real and remove em! Makes sense...
- by Tar Magen - at 2007.03.05 17:10:00
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10. Is the Zealot too vunerable? - in Ships and Modules [original thread]
Originally by: Aramendel Jepp, it is definately true that the t2 prices are not that high because sellers (and resellers) are pushing them that high, but because the costumers are willing to pay as much. Noone forces people to buy t2 items...
- by Tar Magen - at 2007.02.26 12:45:00
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11. Why this game is going down hill fast - in EVE General Discussion [original thread]
Originally by: Hasak Rain If it bothers you so much, there are numerous other games out there which have in game checks and mechanics to prevent these Socialpaths from harming your pixels. That's the problem, isn't it. Whatever onlin...
- by Tar Magen - at 2007.02.18 00:41:00
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12. End the blight on Eve that are afk cloakers - in EVE General Discussion [original thread]
I think the point here is that the cloaked idlers can strike at any time, whereas the defenders have to be on guard 24/7 to be effective. Very disproportionate effort required.
- by Tar Magen - at 2007.02.15 18:52:00
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13. Polling system on the forum - in EVE General Discussion [original thread]
CCP, please enable a polling system that allows posters to vote within a given post (once per subscriber would be best). Other web forums have this, so the code must be feasible and exist. A polling system would go far toward settling repetitive...
- by Tar Magen - at 2007.02.15 18:37:00
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14. How to fix your integrity - in EVE General Discussion [original thread]
Originally by: Niccolado Starwalker Originally by: Fabrezio http://www.mmorpg.com/discussion2.cfm/post/1218077/thread/116277#1218077 Lots of good ideas there, might want to try one or two of them. If you dont want to play anym...
- by Tar Magen - at 2007.02.15 18:28:00
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15. The tater tots saying noob corps must be taxed - in EVE General Discussion [original thread]
Originally by: Hesed NPC stations should charge rent. If can be approximate to the costs of running a medium POS w/ a single Ship Hangar (3M isk/day for 20M m3) then: 4k/day for each frigate 8k/day for ea. destroyer 16k/day for ea. cruise...
- by Tar Magen - at 2007.02.08 05:22:00
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16. The Body of Revan Neferis for Sale. - in Intergalactic Summit [original thread]
55 million. My reasons are my own. Aut viam inveniam aut faciam.
- by Tar Magen - at 2007.01.09 10:42:00
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17. A Khanid's Message - in Intergalactic Summit [original thread]
Frankly, I applaud the Khanid's statements. The Minmatar have been demonized more than they truly deserve. Did not a measure of them show loyalty and become the so-named Ammatar, demonstrating that they are not wholey irredeemable? Are not other ...
- by Tar Magen - at 2006.09.08 23:06:00
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18. Favouring the few to the disadvantage of many - in EVE General Discussion [original thread]
Originally by: Southern Kros Here we go. Another guy who didn't get a Tech II BPO so I am going to post a thread about it. I don't do high level complex's, I don't hunt in 0.0, I don't mine the rare minerals. I decided to invest in R&D ...
- by Tar Magen - at 2006.08.13 11:58:00
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19. What do the Minmatar people really want ? - in Intergalactic Summit [original thread]
I occasionally wonder if the Minmatar aren't poisoning the Empire from within. Might it not be better to purge ourselves of them for a time? The only thing that unites them is their perception of a common threat. "Free" the slaves and deliver the...
- by Tar Magen - at 2006.07.31 11:44:00
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20. Disabled ships - in Player Features and Ideas Discussion [original thread]
Give all ships an extra 50% hull. Then set up the code so that when only 1/3 of the hull strength remains, ships become disabled. All modules shut down and can't be reactivated. The ship comes to a stop in space and won't move. All the pilot can c...
- by Tar Magen - at 2006.04.25 00:26:00
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